package
{
	import flash.display.Sprite;
//	import flash.display.StageAlign;
//	import flash.display.StageScaleMode;
	
	import starling.core.Starling;

	[SWF(width="400", height="300", frameRate="60", backgroundColor="#333333")]
	public class star_shooter_desktop extends Sprite
	{
		private var mStarling:Starling;
		
		public function star_shooter_desktop()
		{
			trace("star_shooter_desktop entry point")
			new Startup(stage);
		}
	}
}